From 5e326746e731cd7419962941890cdcba30a05d06 Mon Sep 17 00:00:00 2001 From: quentino Date: Tue, 26 Mar 2024 03:28:04 -0400 Subject: [PATCH] update to UE 5.4.0 *lets hope this works* bunch of other shit with buildings aswell --- Config/DefaultEngine.ini | 162 +++++++++++++++++- Content/Blueprints/B_Controller.uasset | 4 +- Content/Blueprints/B_HUD.uasset | 4 +- Content/Blueprints/Build_Base.uasset | 4 +- Content/Blueprints/Comp_BuildGhost.uasset | 4 +- Content/Blueprints/Unit_Parent.uasset | 4 +- .../Blueprints/test_BuildingGhostActor.uasset | 4 +- .../Architecture/Floor_400x400.uasset | 4 +- .../Blueprints/Blueprint_CeilingLight.uasset | 4 +- .../level/2/EY/G38MC230ELUQC6JONIOTCL.uasset | 3 + .../level/8/UY/4UMTTJIBDOXWBDZY3KFD1E.uasset | 3 + .../level/F/5D/3TFCP90HTP1FZ2JZZ1CZJ0.uasset | 3 + 12 files changed, 182 insertions(+), 21 deletions(-) create mode 100644 Content/__ExternalActors__/level/2/EY/G38MC230ELUQC6JONIOTCL.uasset create mode 100644 Content/__ExternalActors__/level/8/UY/4UMTTJIBDOXWBDZY3KFD1E.uasset create mode 100644 Content/__ExternalActors__/level/F/5D/3TFCP90HTP1FZ2JZZ1CZJ0.uasset diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index d4596e7..441bf30 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -35,18 +35,170 @@ SoundCueCookQualityIndex=-1 TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Scalable -AppliedDefaultGraphicsPerformance=Maximum +AppliedDefaultGraphicsPerformance=Scalable [/Script/Engine.RendererSettings] -r.GenerateMeshDistanceFields=True +r.Mobile.ShadingPath=0 +r.Mobile.AllowDeferredShadingOpenGL=False +r.Mobile.SupportGPUScene=False +r.Mobile.AntiAliasing=1 +r.Mobile.FloatPrecisionMode=0 +r.Mobile.AllowDitheredLODTransition=False +r.Mobile.VirtualTextures=False +r.DiscardUnusedQuality=False +r.AllowOcclusionQueries=True +r.MinScreenRadiusForLights=0.030000 +r.MinScreenRadiusForDepthPrepass=0.030000 +r.MinScreenRadiusForCSMDepth=0.010000 +r.PrecomputedVisibilityWarning=False +r.TextureStreaming=True +Compat.UseDXT5NormalMaps=False +r.VirtualTextures=False +r.VT.EnableAutoImport=True +r.VirtualTexturedLightmaps=False +r.VT.AnisotropicFiltering=False +bEnableVirtualTextureOpacityMask=False +r.VT.TileSize=128 +r.VT.TileBorderSize=4 +r.vt.FeedbackFactor=16 +WorkingColorSpaceChoice=sRGB +RedChromaticityCoordinate=(X=0.640000,Y=0.330000) +GreenChromaticityCoordinate=(X=0.300000,Y=0.600000) +BlueChromaticityCoordinate=(X=0.150000,Y=0.060000) +WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000) +r.ClearCoatNormal=False r.DynamicGlobalIlluminationMethod=1 r.ReflectionMethod=1 +r.ReflectionCaptureResolution=128 +r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True +r.Lumen.HardwareRayTracing=False +r.Lumen.HardwareRayTracing.LightingMode=0 +r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False +r.Lumen.TraceMeshSDFs=1 +r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True r.Shadow.Virtual.Enable=1 +r.RayTracing=False +r.RayTracing.Shadows=False +r.RayTracing.UseTextureLod=False +r.PathTracing=True +r.GenerateMeshDistanceFields=True +r.DistanceFields.DefaultVoxelDensity=0.200000 +r.Nanite.ProjectEnabled=True +r.AllowStaticLighting=True +r.NormalMapsForStaticLighting=False +r.ForwardShading=False +r.VertexFoggingForOpaque=True +r.SeparateTranslucency=True +r.TranslucentSortPolicy=0 +TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) +r.LocalFogVolume.ApplyOnTranslucent=False +xr.VRS.FoveationLevel=0 +xr.VRS.DynamicFoveation=False +r.CustomDepth=1 +r.CustomDepthTemporalAAJitter=True +r.PostProcessing.PropagateAlpha=0 +r.DefaultFeature.Bloom=True +r.DefaultFeature.AmbientOcclusion=True +r.DefaultFeature.AmbientOcclusionStaticFraction=True +r.DefaultFeature.AutoExposure=False +r.DefaultFeature.AutoExposure.Method=0 +r.DefaultFeature.AutoExposure.Bias=1.000000 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True -r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 -r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 -r.AntiAliasingMethod=0 +r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000 +r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000 r.DefaultFeature.MotionBlur=False +r.DefaultFeature.LensFlare=False +r.TemporalAA.Upsampling=True +r.AntiAliasingMethod=0 +r.MSAACount=4 +r.DefaultFeature.LightUnits=1 +r.DefaultBackBufferPixelFormat=4 +r.ScreenPercentage.Default=100.000000 +r.ScreenPercentage.Default.Desktop.Mode=1 +r.ScreenPercentage.Default.Mobile.Mode=0 +r.ScreenPercentage.Default.VR.Mode=0 +r.ScreenPercentage.Default.PathTracer.Mode=0 +r.Shadow.UnbuiltPreviewInGame=True +r.StencilForLODDither=False +r.EarlyZPass=3 +r.EarlyZPassOnlyMaterialMasking=False +r.Shadow.CSMCaching=False +r.DBuffer=True +r.ClearSceneMethod=1 +r.VelocityOutputPass=0 +r.Velocity.EnableVertexDeformation=2 +r.SelectiveBasePassOutputs=False +bDefaultParticleCutouts=False +fx.GPUSimulationTextureSizeX=1024 +fx.GPUSimulationTextureSizeY=1024 +r.AllowGlobalClipPlane=False +r.GBufferFormat=1 +r.MorphTarget.Mode=True +r.MorphTarget.MaxBlendWeight=5.000000 +r.SupportSkyAtmosphere=True +r.SupportSkyAtmosphereAffectsHeightFog=True +r.SupportLocalFogVolumes=True +r.SupportCloudShadowOnForwardLitTranslucent=False +r.LightFunctionAtlas.Format=0 +r.VolumetricFog.LightFunction=True +r.Deferred.UsesLightFunctionAtlas=False +r.SingleLayerWater.UsesLightFunctionAtlas=False +r.Translucent.UsesLightFunctionAtlas=False +r.Translucent.UsesIESProfiles=False +r.Translucent.UsesRectLights=False +r.GPUCrashDebugging=False +vr.InstancedStereo=False +r.MobileHDR=True +vr.MobileMultiView=False +r.Mobile.UseHWsRGBEncoding=False +vr.RoundRobinOcclusion=False +r.MeshStreaming=False +r.HeterogeneousVolumes=True +r.HeterogeneousVolumes.Shadows=False +r.Translucency.HeterogeneousVolumes=False +r.WireframeCullThreshold=5.000000 +r.SupportStationarySkylight=True +r.SupportLowQualityLightmaps=True +r.SupportPointLightWholeSceneShadows=True +r.Shadow.TranslucentPerObject.ProjectEnabled=False +r.Water.SingleLayerWater.SupportCloudShadow=False +r.Substrate=False +r.Substrate.OpaqueMaterialRoughRefraction=False +r.Substrate.Debug.AdvancedVisualizationShaders=False +r.Material.RoughDiffuse=False +r.Material.EnergyConservation=False +r.OIT.SortedPixels=False +r.HairStrands.LODMode=True +r.SkinCache.CompileShaders=False +r.SkinCache.SkipCompilingGPUSkinVF=False +r.SkinCache.DefaultBehavior=1 +r.SkinCache.SceneMemoryLimitInMB=128.000000 +r.Mobile.EnableStaticAndCSMShadowReceivers=True +r.Mobile.EnableMovableLightCSMShaderCulling=True +r.Mobile.Forward.EnableLocalLights=1 +r.Mobile.Forward.EnableClusteredReflections=False +r.Mobile.EnableNoPrecomputedLightingCSMShader=False +r.Mobile.AllowDistanceFieldShadows=True +r.Mobile.AllowMovableDirectionalLights=True +r.Mobile.EnableMovableSpotlightsShadow=False +r.GPUSkin.Support16BitBoneIndex=False +r.GPUSkin.Limit2BoneInfluences=False +r.SupportDepthOnlyIndexBuffers=True +r.SupportReversedIndexBuffers=True +r.Mobile.AmbientOcclusion=False +r.Mobile.DBuffer=False +r.GPUSkin.UnlimitedBoneInfluences=False +r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False +r.GPUSkin.UnlimitedBoneInfluencesThreshold=8 +DefaultBoneInfluenceLimit=(Default=0,PerPlatform=()) +MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256))) +r.Mobile.PlanarReflectionMode=0 +r.Mobile.SupportsGen4TAA=True +bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) +bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) +VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor +VisualizeCalibrationCustomMaterialPath=None +VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' diff --git a/Content/Blueprints/B_Controller.uasset b/Content/Blueprints/B_Controller.uasset index d975f45..5177ca9 100644 --- a/Content/Blueprints/B_Controller.uasset +++ b/Content/Blueprints/B_Controller.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6370826c9e39312ec50e07e1df1d2e19c4e6029b75ca6ab7295458da961de7a2 -size 304635 +oid sha256:e1cc61e649917951458f41d01f5f4aa35af2a67116f3ac8f8f89d7921cd0504b +size 306979 diff --git a/Content/Blueprints/B_HUD.uasset b/Content/Blueprints/B_HUD.uasset index c5e1b5a..36e588a 100644 --- a/Content/Blueprints/B_HUD.uasset +++ b/Content/Blueprints/B_HUD.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a361c710f8dea4d9e3119d7b7c6ce274104ff418ca663601b6d11f2ecacfd9c5 -size 145288 +oid sha256:5736404547cc75058f3ccc4c23c033dcf152ad279843bd09b0a78bff24e1a59c +size 222731 diff --git a/Content/Blueprints/Build_Base.uasset b/Content/Blueprints/Build_Base.uasset index 92de442..14572c2 100644 --- a/Content/Blueprints/Build_Base.uasset +++ b/Content/Blueprints/Build_Base.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6b4200fbcb3da23383ab30402da5588f6222639ac04ed4c39105fabff7b8ab7c -size 56158 +oid sha256:32693ef9ef671a46bc614136666dcab4ad152024aaeca793809f66341217672d +size 67855 diff --git a/Content/Blueprints/Comp_BuildGhost.uasset b/Content/Blueprints/Comp_BuildGhost.uasset index 1aaaef9..872d9e6 100644 --- a/Content/Blueprints/Comp_BuildGhost.uasset +++ b/Content/Blueprints/Comp_BuildGhost.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e7726a93e3ad3e2633776f668290c953b1ad166deedfd4c322b0acf7d8bc14f5 -size 145911 +oid sha256:3545c89b22bf3cf4910eb36053104556d9657d3b40a3114b64e14b5771ed7f63 +size 193616 diff --git a/Content/Blueprints/Unit_Parent.uasset b/Content/Blueprints/Unit_Parent.uasset index 13683b6..77c5a82 100644 --- a/Content/Blueprints/Unit_Parent.uasset +++ b/Content/Blueprints/Unit_Parent.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ccd9b6d5269048e375b305faf7ad3ff8632e7192f89dad0f9b1a3f3a206c5d06 -size 109792 +oid sha256:6ab3f3c10d5b9cd441b024ddfe31ceb4fa75257a17d1c36227b2ad66de7d9e67 +size 112765 diff --git a/Content/Blueprints/test_BuildingGhostActor.uasset b/Content/Blueprints/test_BuildingGhostActor.uasset index 2a27b86..2f0147c 100644 --- a/Content/Blueprints/test_BuildingGhostActor.uasset +++ b/Content/Blueprints/test_BuildingGhostActor.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6594119d388f2d362ebe93a5f4b739223c6c8af10a6815471678ea63d0aec813 -size 150303 +oid sha256:92c9ce2b9866754b7ab26250b1cfe2b152201e4ebdccd2a0b36bb955d018d6bc +size 152790 diff --git a/Content/StarterContent/Architecture/Floor_400x400.uasset 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