diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini
index d4596e7..441bf30 100644
--- a/Config/DefaultEngine.ini
+++ b/Config/DefaultEngine.ini
@@ -35,18 +35,170 @@ SoundCueCookQualityIndex=-1
 TargetedHardwareClass=Desktop
 AppliedTargetedHardwareClass=Desktop
 DefaultGraphicsPerformance=Scalable
-AppliedDefaultGraphicsPerformance=Maximum
+AppliedDefaultGraphicsPerformance=Scalable
 
 [/Script/Engine.RendererSettings]
-r.GenerateMeshDistanceFields=True
+r.Mobile.ShadingPath=0
+r.Mobile.AllowDeferredShadingOpenGL=False
+r.Mobile.SupportGPUScene=False
+r.Mobile.AntiAliasing=1
+r.Mobile.FloatPrecisionMode=0
+r.Mobile.AllowDitheredLODTransition=False
+r.Mobile.VirtualTextures=False
+r.DiscardUnusedQuality=False
+r.AllowOcclusionQueries=True
+r.MinScreenRadiusForLights=0.030000
+r.MinScreenRadiusForDepthPrepass=0.030000
+r.MinScreenRadiusForCSMDepth=0.010000
+r.PrecomputedVisibilityWarning=False
+r.TextureStreaming=True
+Compat.UseDXT5NormalMaps=False
+r.VirtualTextures=False
+r.VT.EnableAutoImport=True
+r.VirtualTexturedLightmaps=False
+r.VT.AnisotropicFiltering=False
+bEnableVirtualTextureOpacityMask=False
+r.VT.TileSize=128
+r.VT.TileBorderSize=4
+r.vt.FeedbackFactor=16
+WorkingColorSpaceChoice=sRGB
+RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
+GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
+BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
+WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
+r.ClearCoatNormal=False
 r.DynamicGlobalIlluminationMethod=1
 r.ReflectionMethod=1
+r.ReflectionCaptureResolution=128
+r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
+r.Lumen.HardwareRayTracing=False
+r.Lumen.HardwareRayTracing.LightingMode=0
+r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
+r.Lumen.TraceMeshSDFs=1
+r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
 r.Shadow.Virtual.Enable=1
+r.RayTracing=False
+r.RayTracing.Shadows=False
+r.RayTracing.UseTextureLod=False
+r.PathTracing=True
+r.GenerateMeshDistanceFields=True
+r.DistanceFields.DefaultVoxelDensity=0.200000
+r.Nanite.ProjectEnabled=True
+r.AllowStaticLighting=True
+r.NormalMapsForStaticLighting=False
+r.ForwardShading=False
+r.VertexFoggingForOpaque=True
+r.SeparateTranslucency=True
+r.TranslucentSortPolicy=0
+TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
+r.LocalFogVolume.ApplyOnTranslucent=False
+xr.VRS.FoveationLevel=0
+xr.VRS.DynamicFoveation=False
+r.CustomDepth=1
+r.CustomDepthTemporalAAJitter=True
+r.PostProcessing.PropagateAlpha=0
+r.DefaultFeature.Bloom=True
+r.DefaultFeature.AmbientOcclusion=True
+r.DefaultFeature.AmbientOcclusionStaticFraction=True
+r.DefaultFeature.AutoExposure=False
+r.DefaultFeature.AutoExposure.Method=0
+r.DefaultFeature.AutoExposure.Bias=1.000000
 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
-r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
-r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
-r.AntiAliasingMethod=0
+r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000
+r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000
 r.DefaultFeature.MotionBlur=False
+r.DefaultFeature.LensFlare=False
+r.TemporalAA.Upsampling=True
+r.AntiAliasingMethod=0
+r.MSAACount=4
+r.DefaultFeature.LightUnits=1
+r.DefaultBackBufferPixelFormat=4
+r.ScreenPercentage.Default=100.000000
+r.ScreenPercentage.Default.Desktop.Mode=1
+r.ScreenPercentage.Default.Mobile.Mode=0
+r.ScreenPercentage.Default.VR.Mode=0
+r.ScreenPercentage.Default.PathTracer.Mode=0
+r.Shadow.UnbuiltPreviewInGame=True
+r.StencilForLODDither=False
+r.EarlyZPass=3
+r.EarlyZPassOnlyMaterialMasking=False
+r.Shadow.CSMCaching=False
+r.DBuffer=True
+r.ClearSceneMethod=1
+r.VelocityOutputPass=0
+r.Velocity.EnableVertexDeformation=2
+r.SelectiveBasePassOutputs=False
+bDefaultParticleCutouts=False
+fx.GPUSimulationTextureSizeX=1024
+fx.GPUSimulationTextureSizeY=1024
+r.AllowGlobalClipPlane=False
+r.GBufferFormat=1
+r.MorphTarget.Mode=True
+r.MorphTarget.MaxBlendWeight=5.000000
+r.SupportSkyAtmosphere=True
+r.SupportSkyAtmosphereAffectsHeightFog=True
+r.SupportLocalFogVolumes=True
+r.SupportCloudShadowOnForwardLitTranslucent=False
+r.LightFunctionAtlas.Format=0
+r.VolumetricFog.LightFunction=True
+r.Deferred.UsesLightFunctionAtlas=False
+r.SingleLayerWater.UsesLightFunctionAtlas=False
+r.Translucent.UsesLightFunctionAtlas=False
+r.Translucent.UsesIESProfiles=False
+r.Translucent.UsesRectLights=False
+r.GPUCrashDebugging=False
+vr.InstancedStereo=False
+r.MobileHDR=True
+vr.MobileMultiView=False
+r.Mobile.UseHWsRGBEncoding=False
+vr.RoundRobinOcclusion=False
+r.MeshStreaming=False
+r.HeterogeneousVolumes=True
+r.HeterogeneousVolumes.Shadows=False
+r.Translucency.HeterogeneousVolumes=False
+r.WireframeCullThreshold=5.000000
+r.SupportStationarySkylight=True
+r.SupportLowQualityLightmaps=True
+r.SupportPointLightWholeSceneShadows=True
+r.Shadow.TranslucentPerObject.ProjectEnabled=False
+r.Water.SingleLayerWater.SupportCloudShadow=False
+r.Substrate=False
+r.Substrate.OpaqueMaterialRoughRefraction=False
+r.Substrate.Debug.AdvancedVisualizationShaders=False
+r.Material.RoughDiffuse=False
+r.Material.EnergyConservation=False
+r.OIT.SortedPixels=False
+r.HairStrands.LODMode=True
+r.SkinCache.CompileShaders=False
+r.SkinCache.SkipCompilingGPUSkinVF=False
+r.SkinCache.DefaultBehavior=1
+r.SkinCache.SceneMemoryLimitInMB=128.000000
+r.Mobile.EnableStaticAndCSMShadowReceivers=True
+r.Mobile.EnableMovableLightCSMShaderCulling=True
+r.Mobile.Forward.EnableLocalLights=1
+r.Mobile.Forward.EnableClusteredReflections=False
+r.Mobile.EnableNoPrecomputedLightingCSMShader=False
+r.Mobile.AllowDistanceFieldShadows=True
+r.Mobile.AllowMovableDirectionalLights=True
+r.Mobile.EnableMovableSpotlightsShadow=False
+r.GPUSkin.Support16BitBoneIndex=False
+r.GPUSkin.Limit2BoneInfluences=False
+r.SupportDepthOnlyIndexBuffers=True
+r.SupportReversedIndexBuffers=True
+r.Mobile.AmbientOcclusion=False
+r.Mobile.DBuffer=False
+r.GPUSkin.UnlimitedBoneInfluences=False
+r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False
+r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
+DefaultBoneInfluenceLimit=(Default=0,PerPlatform=())
+MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
+r.Mobile.PlanarReflectionMode=0
+r.Mobile.SupportsGen4TAA=True
+bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
+bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
+VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
+VisualizeCalibrationCustomMaterialPath=None
+VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
 
 [/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
 CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
diff --git a/Content/Blueprints/B_Controller.uasset b/Content/Blueprints/B_Controller.uasset
index d975f45..5177ca9 100644
--- a/Content/Blueprints/B_Controller.uasset
+++ b/Content/Blueprints/B_Controller.uasset
@@ -1,3 +1,3 @@
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-oid sha256:6370826c9e39312ec50e07e1df1d2e19c4e6029b75ca6ab7295458da961de7a2
-size 304635
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+size 306979
diff --git a/Content/Blueprints/B_HUD.uasset b/Content/Blueprints/B_HUD.uasset
index c5e1b5a..36e588a 100644
--- a/Content/Blueprints/B_HUD.uasset
+++ b/Content/Blueprints/B_HUD.uasset
@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:a361c710f8dea4d9e3119d7b7c6ce274104ff418ca663601b6d11f2ecacfd9c5
-size 145288
+oid sha256:5736404547cc75058f3ccc4c23c033dcf152ad279843bd09b0a78bff24e1a59c
+size 222731
diff --git a/Content/Blueprints/Build_Base.uasset b/Content/Blueprints/Build_Base.uasset
index 92de442..14572c2 100644
--- a/Content/Blueprints/Build_Base.uasset
+++ b/Content/Blueprints/Build_Base.uasset
@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:6b4200fbcb3da23383ab30402da5588f6222639ac04ed4c39105fabff7b8ab7c
-size 56158
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+size 67855
diff --git a/Content/Blueprints/Comp_BuildGhost.uasset b/Content/Blueprints/Comp_BuildGhost.uasset
index 1aaaef9..872d9e6 100644
--- a/Content/Blueprints/Comp_BuildGhost.uasset
+++ b/Content/Blueprints/Comp_BuildGhost.uasset
@@ -1,3 +1,3 @@
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diff --git a/Content/Blueprints/Unit_Parent.uasset b/Content/Blueprints/Unit_Parent.uasset
index 13683b6..77c5a82 100644
--- a/Content/Blueprints/Unit_Parent.uasset
+++ b/Content/Blueprints/Unit_Parent.uasset
@@ -1,3 +1,3 @@
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diff --git a/Content/Blueprints/test_BuildingGhostActor.uasset b/Content/Blueprints/test_BuildingGhostActor.uasset
index 2a27b86..2f0147c 100644
--- a/Content/Blueprints/test_BuildingGhostActor.uasset
+++ b/Content/Blueprints/test_BuildingGhostActor.uasset
@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:6594119d388f2d362ebe93a5f4b739223c6c8af10a6815471678ea63d0aec813
-size 150303
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diff --git a/Content/StarterContent/Architecture/Floor_400x400.uasset b/Content/StarterContent/Architecture/Floor_400x400.uasset
index c2a34af..02fa8fc 100644
--- a/Content/StarterContent/Architecture/Floor_400x400.uasset
+++ b/Content/StarterContent/Architecture/Floor_400x400.uasset
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diff --git a/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset b/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
index 7dc208b..c5c3b84 100644
--- a/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
+++ b/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
@@ -1,3 +1,3 @@
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diff --git a/Content/__ExternalActors__/level/2/EY/G38MC230ELUQC6JONIOTCL.uasset b/Content/__ExternalActors__/level/2/EY/G38MC230ELUQC6JONIOTCL.uasset
new file mode 100644
index 0000000..7b92c22
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new file mode 100644
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